Oisín is in Canada! We discuss the latest Castro updates, the Release Notes conference, the Notch, and as we start work on Castro 3, we share some thoughts on how our process has changed since we started Castro 2 three years ago.
The technical underpinnings of drag and drop are provided by Apple in UIKit but much of how using it looks and feels is in the hands of app developers.
Padraig and Oisin discuss how drag & drop in iOS 11 simplifies workflows and makes the most of multi-touch. We dive into the design issues we faced while integrating drag & drop with Castro 2.5, and then we don’t talk about The Notch.